Improvements detailed for UFC Undisputed 2010
* Full cage support * A fighter’s position on the cage can affect striking power * Cage can be used…

* Full cage support
* A fighter’s position on the cage can affect striking power
* Cage can be used to help or defend from takedowns
* Twice the number of available submissions from 2009
* Ability to transition from one submission attempt to another
* Quarter and half-circle analog stick transitions used on the ground last year will be used in the clinch
* Sway system in the clinch used to deliver more powerful strikes or avoid them
* Positions on the ground will have sub-positions
* A knockout blow can be delivered from any position in the game
* When in mount the player won’t have to manually block a transition attempt from opponent
* T-shirts, hats and other gear to unlock
* The Buffer 180″ is in the game
* New refs including Yves Lavigne
* Some kind of trash talking feature in career mode that will gain you more popularity and will also negatively affect relationships
* No more static animations, fighters always moving, clinch reanimated, fight animations quadrupled
* Karate, Greco-Roman Wrestling and Sambo fighting styles added
* Created fighters not limited to two fighting styles, will have individual move sets
* 100+ fighters on the roster, none made from create-a-fighter mode like 50% of last year’s roster
* Game Is Watching You system, which will track every action and use this information to dictate in-game commentary, opponent intelligence and overall career progression
* Title Mode: fight through a weight class to earn and defend a belt
* Title Defense Mode: complete milestone challenges on your road to stardom
* Tournament Mode: 16-player individual and team
* Fight camps in career mode where you can go to learn new moves
* Analog stick rolling method to escape submissions is back, button mashing/brute force is gone
* Ability to fight orthodox, southpaw, or switch and assign a dominate power hand
* Drag-and-drop system for placing sponsorships and tattoos, no more extensive menu navigation
* No more maxed out created fighters online
* Online fight camps and leagues with ability to train and learn new moves with friends
Make every story count.
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